Archive for September, 2004
New Acquisitions
0Just bought For an Angel, by Paul van Dyk; Sandstorm, by Darude; and Close Cover, by Minimalistix, off Ebay.
W00t. Can’t wait for them to arrive.
Housewarming
0I warmed the house with hard beautiful trance for 2 hours. It’s interesting for me to see how huge the difference is in my confidence level, when dj-ing at Youth, compared to dj-ing at home or with friends. Last night went almost flawlessly; I had so much fun, and was able to dance around and chat and eat while doing it. At Youth I’m working the whole time to make it work, and get stressed, and don’t start enjoying myself for like 15 minutes, if I do really enjoy myself at all.
So call me the Doubting DJ. I’m already getting nervous about spinning at the Zeo on October 30th, but I guess a night like last night shows me that I do actually have the ability to mix, and can now do it fairly well. Maybe Mark can share some insight from his early days.
Oh, and Maija brought a bunch of friends from her new job, and one of them was big into clubs and had “hookups” and he really liked the stuff I was playing. Which is encouraging, as most of the people at Youth have never been to a real rave, or even club, or if they have, they don’t talk to me about it.
So it was a good evening. I had fun. I love fun.
Postponed.
0After much deliberation, I’ve decided that Maija and I shan’t go home to New Zealand in January. We’ll plan for around August/September instead, which will be much cheaper, and with the extra time for saving will allow us to do more fun stuff there.
And I’m really not that impressed with the Parachute artist line up. Sorries to Rochelle, cause it would have been mad fun to hang out with you back in the old country. But ahh well.
So this takes a little financial pressure off me. It also frees me up to be able to buy some more records and equipment, without feeling like I was jeopardizing my trip home.
Next Purchase
0I’m looking at buying some carrying cases for my turntables.
I like these ones – made by Grundorf.
Oh, and I beat Fable, so now I have more time for everything else in my life.
Even better than the real thing
0
Just rubbed some on from a mail-out sample. I quite like it. Anyone fancying buying me some, it’s available from Sears. Or collect me lots of mail out samples. Hehe.
In other news, I’m working on my first major mix. I’m playing with a really ambient chillaxed kinda sound, which I reckon could be wicked to soak to. For those in the know, tracks like:
Believe by The Traveller & In Motion
Turning Point by Kava
Drum and Faith by Dr Siminz
Should be fun.
Headlines
0In case you haven’t heard about this already, big ups to Jeremy Wright for all the hubub and news he’s receiving on the sale of Ensight.org
Here’s a cool article from the news. I’m really happy for you Jeremy.
Babel
0Desire that I explain taste to him of the good messages of the Christian of the Jesus.
“I want tell you the good news of Jesus Christ.”
During the hundreds years… He splodges some!
“For one hundred years… Machines!”
Not seriously, with the l’accampamento of the volume.
“One time, at band camp.”
She got a gun license…
1I’m serious. Luckily for all involved though, she hasn’t gotten a gun yet. And the one you see there is a pellet gun. More like… pellet FUN!
Fine. I’ll blog.
0But only about Fable.
Let it be known that I have never been a fan of RPGs, and even spoken down about those who are. I heard about Fable some time ago, and my interest was sparked. Mostly by the name of it’s creator, Monsieur Molyneux, who impressed me with Black & White, though I never got into it. I decided Fable would be the RPG to interest me in RPGs. Or at least, it would be a damn good game. Thus far, it is, and it is.
The storyline is simple. You’re parents are killed by marauding bandits. You are rescued by a wizard, and taken to The Guild, where you shall – if you can hack it – train to become a Hero. The controls for the game are simple and intuitive, and the fighting is excellent. That’s always been my biggest complaint with RPGs, especially Knights, where the fighting is clunky, and you have “Engage” an opponent, to fight them. Fable: you just run up, whip out your sword, and carve him/her/it like you would a roast pig. The graphics are very, very cool.
Basically, everything about the game kicks ass. Except… map loading. The loading time is low, but you do have to load fairly frequently as you move about. This is understandable though, as the graphic quality and wind effects are really slick. There’s an amusing selection of expressions, which you can perform to various effects. Things like farting, flirting, burping, boasting, laughing, and all other manner of things, can be done to impress or disgust, and people will react accordingly. I visited the Tailor this morning and got trimmed a nice Big Beard. Big Beards increase your attractiveness, but do nothing for your scaryness. It’s great walking into a town, and hearing everyone talk about you. “Hey, there’s that Ranger! Did you hear what he did to those wasps?” or “That Hero there is a bad egg. Better stay away from him.” Hehehe… amazing.
If you own an Xbox, go now and buy Fable. But don’t go to EBGames Woodbine, they only had 3 left when I got mine last night.

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